Data of the Digital Game

Data of the digital game mainly consists of the following:

Drawing data for drawing
Data for Physics/animation
KR (Knowledge Representation) data for artificial intelligence.

In particular, KR (Knowledge Representation) data is invisible to the user, which means it is the data that can be seen only by the game character. The game character understands and acts in the game world, using KR (Knowledge Representation) data.

■References (Books, papers, Web articles, etc.)
三宅 陽一郎 「ディジタルゲームにおける人工知能技術の応用の現在」 二〇一五年 人工知能学会

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★This article is a piece of "knowledge card" that makes up iCardbook, IAI meets Philosophy: how to design the Game AI (Yoichiro Miyake).


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References list of "AI meets Philosophy: how to design the Game AI"