The Future of Artificial Intelligence

Since the Dartmouth workshop, artificial intelligence has aimed at giving human intelligence to machines.

It is not certain now whether it was a huge computer or a large-scale machine that they called "a machine" at that time. If we think it as a computer, it means a calculation intelligence, and if a large-scale machine, it means giving intelligence to an object that has a body.

And the two will have quite different meanings. Artificial intelligence on computers tends to be function-specific artificial intelligence. In other words, it is artificial intelligence that specializes in one function. On the other hand, the latter is general-purpose artificial intelligence, that is, natural and overall intelligence. And this hurdle is a high one.

In order to overcome the high hurdle, it is necessary to think about building a fundamental basis, and it is essential to evolve from a Cartesian frame to a phenomenological basis.

■References (Books, papers, Web articles, etc.)
人工知能のための哲学塾』  第一夜 フッサールの現象学 三宅 陽一郎 二〇一六年
 「ゲーム、人工知能、環世界 考える存在から経験の総体へ、AIのための現象学的転回」 三宅 陽一郎 『現代思想』 2015年12月号 特集=人工知能 青土社 二〇一五年
人工知能のための哲学塾 第一夜「フッサールの現象学」 資料

★If you interested in this text, please have the following ebook at hand. For that, Click on the URL below.

★This article is a piece of "knowledge card" that makes up iCardbook, IAI meets Philosophy: how to design the Game AI (Yoichiro Miyake).


iCardbook, a card-type specialized book that organizes “Knowledge Cards” is a new form of book in the smartphone age.

■iCardbook Benefits:Good value for reading
・you can read it quickly in your pocket of time, e.g. commuting
・You can immediately understand the "drawing " in the author's head
・Amazon Prime members can read for free

◎About iCardbook(english)

◎About iCardbook(japanese)

References list of "AI meets Philosophy: how to design the Game AI"