AI meets Philosophy:how to design the Game AI(iCardbook) : 参考文献リスト
Introductory Lectures on Psychoanalysis (Hardcover)
Theory of Sets (Elements of Mathematics)
Deep Learning (Adaptive Computation and Machine Learning series)
Discourse on Method and Meditations of First Philosophy
Flesh and Machines: How Robots Will Change Us
Écrits: The First Complete Edition in English
What Do You Care What Other People Think?": Further Adventures of a Curious Character
Logical Investigations
Phenomenology of Perception
Structural Anthropology
AI for Game Developers: Creating Intelligent Behavior in Games
Course in General Linguistics
Lacan to the Letter: Reading Écrits Closely
A Foray into the Worlds of Animals and Humans
Game Engine Architecture, Third Edition
Dexterity and Its Development (Resources for Ecological Psychology)
Umwelt und Innenwelt der Tiere (Classic Reprint) (German Edition)
Fundamentals of Language (Classic Reprint)
Ethics
Programming Game AI by Example (Wordware Game Developers Library)
Ideas for a Pure Phenomenology and Phenomenological Philosophy: First Book
The Ecological Approach to Visual Perception (Psychology Press & Routledge Classic Editions)
Matter and Memory
Cartesian Meditations: An Introduction to Phenomenology
Studies on Semantics in Generative Grammar (Janua Linguarum. Series Minor)
Tractatus Logico-philosophicus
Artificial Intelligence: A Modern Approach, Global Edition (English Edition) 3rd Edition
ソシュールの思想
ロボットインテリジェンス
言語と身体性
言葉と無意識
アフォーダンス入門
来たるべき内部観測
ソシュールを読む
ゾウの時間 ネズミの時間
ビッグデータと人工知能
無意識の構造
生態心理学の構想
比喩と理解
感情
チンパンジーから見た世界
ロボットという思想
ことばの誕生
デザインの生態学
井筒俊彦全集
人工知能の作り方
atプラス31
デジタルゲームの教科書
絵でわかる人工知能
図解入門最新人工知能がよ〜くわかる本
人工知能のための哲学塾
マッチ箱の脳(AI)
30秒で学ぶ哲学思想