Artificial Intelligence and Others

For artificial intelligence, others also need to be combined as KR (knowledge representation) of internal others with KR of objects, like the development of KR (knowledge representation) I have mentioned before.

Also, taking games as an example, other persons can be identified by whether they are predictable existences or not. Even in Igo, Shogi, and digital games, others are the object to predict, and when it is possible to predict, it can be said that "we understand others."

Of course, that's only true in the game world. In reality, which is a collection of different games and frames, we cannot say so only by a single prediction in a game.

■References (Books, papers, Web articles, etc.)
「他者とは何か 人工知能から見た視点」 三宅陽一郎 『atプラス31』 二〇一七年 

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References list of "AI meets Philosophy: how to design the Game AI"